#N canvas 652 210 382 385 10; #X obj 12 167 adc~; #X text 56 168 sound in; #X text 56 194 louder please; #X text 9 13 A simple version of "Boomerang" by Richard Serra and Nancy Holt for Pure Data.; #X obj 12 192 *~ 3; #N canvas 0 22 375 296 booooooommmerranganganging 0; #X obj 33 257 outlet~; #X obj 33 22 inlet~; #X obj 48 198 +~; #X obj 46 57 delwrite~ delay 5000; #X obj 87 223 delwrite~ echo 5000; #X text 180 98 a delay line with an echo; #X obj 48 111 delread~ delay 283; #X text 196 128 283 ms .. very important; #X obj 33 227 +~; #X obj 63 144 delread~ echo 283; #X obj 63 169 *~ 0.015; #X obj 33 84 *~ 0.1; #X connect 1 0 3 0; #X connect 1 0 11 0; #X connect 2 0 4 0; #X connect 2 0 8 1; #X connect 6 0 2 0; #X connect 8 0 0 0; #X connect 9 0 10 0; #X connect 10 0 2 1; #X connect 11 0 8 0; #X restore 12 227 pd booooooommmerranganganging; #X text 9 340 Serra \, Holt 1974; #X text 9 359 This version for PD by Luke Loeffler & Dan Wilcox 2010 ; #X text 8 118 See http://www.youtube.com/watch?v=m5S3_dmj8BU and http://danomatika.com/projects/boomerang-for-pd ; #X text 8 52 Wear closed headphones and make sure both the microphone input and sound output are loud enough. You should hear your own voice "boomeranging" back which will confuse your brain and cause your speech and comprehension to slow down.; #X obj 12 305 dac~; #X obj 12 280 *~ 0; #X obj 36 256 hsl 128 15 0 1 0 0 empty empty empty -2 -8 0 10 -262144 -1 -1 0 1; #X text 182 256 <- sound out \, turn this up; #X connect 0 0 4 0; #X connect 4 0 5 0; #X connect 5 0 11 0; #X connect 11 0 10 0; #X connect 11 0 10 1; #X connect 12 0 11 1;